The game features a number of different game modes, including a career mode, custom matches and online games. The career mode involves a user creating a player and playing matches in order for their player to progress. A users player starts at the age of 16 and has a maximum of a 20-year career. There is also a Cricket Academy program in which a user can create and edit teams, players and competitions. This was released as a stand-alone game before the console release date. The game contains the original cricket stats of every player and they can be modified too. Each cricketer face is created in a realistic way to experience a new feel. Big Ant Studios updated the academy and brought the 'Practice Nets' feature into it in the weeks prior to the launch of the full game.
Much like in Diablo and Diablo II, equipment is randomized. In addition to base stats (such as damage and attack speed for weapon or armor points on armor), higher-quality items have additional properties, such as extra damage, attribute bonuses, bonuses to critical hit chance or sockets (which allow items to be upgraded and customized by adding gems for various stat bonuses). Magic-quality items have 1 to 3 random properties, rare-quality items have 4 to 6 random properties and legendary-quality items typically have 6 to 8 properties with varying degrees of randomness (for example, the Mempo of Twilight, a legendary helm, always has a socket, bonuses to elemental resistance, attack speed and life, a bonus to either Intelligence, Dexterity or Strength, and one additional random property, however the magnitude of these bonuses varies from item to item), and set items are a subtype of legendary items which provide additional, cumulative bonuses